Build live streaming, video chat and OTT apps with low latency, chat, gifts and payments — on Android, iOS and web.
250+ projects delivered
Video is the most engaging format on mobile. Gamostar builds live streaming apps, video chat, online classes, live shopping, game-streaming and OTT platforms with reliable video delivery and real-time interaction.
We use WebRTC for ultra-low-latency calls and streams, HLS / DASH with a CDN for large audiences, and real-time chat, reactions, virtual gifts and in-app purchases to monetise. Recording, moderation, analytics and an admin dashboard are part of the platform.
Low-latency live video for creators, events, classes and games.
Real-time chat, emojis, polls and viewer interaction.
Virtual gifts, coins, subscriptions, tips and pay-per-view.
1:1 and group video calls with screen sharing.
Content library, adaptive streaming, DRM options and offline download.
Report tools, content moderation and creator/viewer analytics.
A senior team that has delivered 250+ games, apps and platforms for startups and enterprises worldwide.
Weekly demos, a shared task board and clear milestones — you always know what is happening.
NDA before we start, encrypted data, secure APIs and best-practice authentication.
Full source code, design files and documentation are handed over to you.
Bug fixing, OS-update compatibility, monitoring and feature upgrades under flexible plans.
We work with clients across India, the USA, the UK, Europe and the Middle East.
We study your idea, audience and competitors, then define scope, features and a realistic roadmap.
Clickable prototypes and a polished, conversion-focused interface that you approve before development.
Short sprints with weekly demos, clean code, secure APIs, payments and third-party integrations.
Real-device testing, performance, load and security checks before every release.
Store or server launch, monitoring and ongoing maintenance after go-live.
A defined scope, timeline and price. Best for MVPs and well-documented requirements.
Developers, designers and QA working only on your product, on a monthly basis.
Flexible hourly engagement for evolving scope, audits and ongoing improvements.
WebRTC gives sub-second latency for interactive streams and calls; HLS scales cheaply to very large audiences with a few seconds of delay. Many apps use both.
Yes. With a CDN, scalable media servers and auto-scaling infrastructure, streaming apps can serve large audiences.
Subscriptions, virtual gifts, coins, pay-per-view, ads and in-app purchases.
Yes. See our live casino page for streaming-based casino and game products.
Share your idea and get a clear plan, timeline and estimate within 24 hours. No obligation.
NDA signed on request · Full source code ownership · Weekly progress demos